Careers

We’re building a training-grade simulation platform. Current opening:

Volunteer (Remote, Canada)

Unreal Engine Blueprint & UMG Integrator — Simulator Division

Minimum 3 hrs/week (preferred 5–10)6 weeks minimumRemote Canada-wide

What you’ll do

  • Implement and integrate Blueprint systems + UMG widgets (HUD / technical UI / displays).
  • Execute scoped micro-deliverables with exact specs and naming consistency.
  • Debug UI logic and Blueprint behavior; keep the project compiled, stable, and clean.
  • Collaborate using Azure DevOps (Boards/Repos) and Git (Git LFS).
  • Provide short change notes per delivery (what changed + where).

Required

  • Hands-on Unreal Engine Blueprints implementation + debugging
  • Practical UMG experience (widgets, layout, behavior)
  • Detail-oriented and consistent (follows specs without drifting)
  • Reliable remote communication and follow-through

How to apply

Apply via VolunteerConnector and include: portfolio link (repo/video/screenshots), weekly availability + time zone, and confirm Azure DevOps + Git (LFS) familiarity.

Transparency: This role is volunteer (unpaid) for now. No fees. If funding is awarded, we intend to convert to paid contract/hire based on performance and availability.