Careers
We’re building a training-grade simulation platform. Current opening:
Volunteer (Remote, Canada)
Unreal Engine Blueprint & UMG Integrator — Simulator Division
What you’ll do
- Implement and integrate Blueprint systems + UMG widgets (HUD / technical UI / displays).
- Execute scoped micro-deliverables with exact specs and naming consistency.
- Debug UI logic and Blueprint behavior; keep the project compiled, stable, and clean.
- Collaborate using Azure DevOps (Boards/Repos) and Git (Git LFS).
- Provide short change notes per delivery (what changed + where).
Required
- Hands-on Unreal Engine Blueprints implementation + debugging
- Practical UMG experience (widgets, layout, behavior)
- Detail-oriented and consistent (follows specs without drifting)
- Reliable remote communication and follow-through
How to apply
Apply via VolunteerConnector and include: portfolio link (repo/video/screenshots), weekly availability + time zone, and confirm Azure DevOps + Git (LFS) familiarity.
Transparency: This role is volunteer (unpaid) for now. No fees. If funding is awarded, we intend to convert to paid contract/hire based on performance and availability.